Posts in tag

Google I/O


Google I/O 2019 | The State of Unity on Android Unity is meaningfully improving on Android by leveraging Vulkan and multithreading to both improve performance and productivity on Android. In this session, you will learn about the latest improvements and how they impact day to day game development on Android.   Speakers: Francesco Carucci, Ben …

Google I/O 2019 | Prototyping Voice Experiences: Design Sprints for the Google Assistant Design Sprints are well understood for prototyping traditional digital experiences, but when it comes to running a Sprint for a conversational design experience the format must be adjusted to include not just voice prototyping, but also training and improvisation methods. In this …

Google I/O 2019 | Build Apps for Foldable, Multi-Display, and Large-Screen Devices Learn about foldable displays, multi-display devices, and large screen device support on Android and how to get your apps ready for these environments.   Speakers: Andrii Kulian, Adrian Roos, Alok Chandel Session ID: T2E023

Google I/O 2019 | What’s New in Android C++ Development This session will help Android C++ developers to understand improvements to the NDK, both recent and planned.   Speakers: Dan Albert, Elliott Hughes Session ID: TE78B1

Google I/O 2019 | Google Maps Platform: A Deep Dive on Building for Performance and Scale Over the past 10+ years, the technologies that drive how we build (and how you use) the Google Maps Platform have changed dramatically. In this session, you’ll be reintroduced to building with Google Maps Platform by taking a deep …

Google I/O 2019 | Building Powerful Checkout Experiences with Google Pay Online payment should be seamless for users, and simple to implement for developers. Google Pay can help improve your checkout experience and increase conversions in-app and on the web. Learn about the latest updates to Google Pay API, ease of implementation through direct use …

Google I/O 2019 | Best Practices in Using the Android Emulator This session will cover what’s new in the Android Emulator. It will also explain how to take full advantage of the new features, how to validate apps with foldable Emulator, and best practices to boost productivity with multiple Emulator instances. Speakers: Sam Lin, Lingfeng …

Google I/O 2019 | What’s New in Android Accessibility Learn about what’s new in Android Accessibility, including capabilities and features in Android Q. This session will focus on core accessibility products like Android Accessibility Suite, TalkBack and Switch Access as well as new products for the deaf and hard-of-hearing such as Live Transcribe. Lastly, you’ll …

Google I/O 2019 | What’s New with Chrome and the Web Learn Google’s vision for the Web Platform. This session will cover the latest updates across Chrome, as well as the tools and services that we’re building, across our teams, to help developers build great experiences. Looking further into the future, you’ll also learn the …

Google I/O 2019 | Build a Modular Android App Architecture Finding the right architecture for the problem sets we face as Android developers still feels like a complicated task, even with all the libraries that promise to fix a lot of them. This talk covers best practices and patterns you can apply in different use …