Posts in tag

Flutter


Google’s goal for Flutter has always been to provide a portable framework for building beautiful UIs that run at native speeds no matter what platform you target. To validate this capability, we started by focusing on the mobile platforms, Android and iOS, where we’ve seen more than 80,000 fast, beautiful Flutter apps published to Google …

Google I/O 2019 | Pragmatic State Management in Flutter Declarative UI frameworks eliminate whole classes of bugs. But they can also be a puzzle until you figure out how to structure your app logic around them. Walk through Flutter’s app with live data and see how to structure content in a simple yet scalable way. …

Google I/O 2019 | Beyond Mobile: Building Flutter Apps for iOS, Android, Chrome OS, and Web Flutter is a great way to build mobile apps for iOS and Android from a single codebase. But did you know that Flutter is expanding beyond mobile to run on desktop and the web, too? In this talk, you’ll …

Google I/O 2019 | Building for iOS with Flutter In this talk, you’ll learn how to put Flutter’s Cupertino package to work building interfaces that iOS users will enjoy, plus some techniques for keeping as much of your code multi-platform as possible. You’ll also get a deep dive into how to access iOS platform APIs …

Google I/O 2019 | Beyond Mobile: Material Design, Adaptable UIs, and Flutter The Material Components library has grown since Flutter’s launch. Learn what’s new, how to use it with our iOS Design Language library Cupertino, and how to apply it across varying screen sizes, interaction models, and viewing distances. Speakers: Will Larche and Anthony Robledo …