Posts in category

Mobile


CameraX is a Jetpack support library that is built to help make camera app development easier. It supports different use cases such as ImageCapture, Preview and ImageAnalysis, which could seamlessly combine with ML Kit or TensorFlow Lite. This opens up a lot of possibilities to create applications like text recognition, image labeling, and even detecting and recognizing objects using …

Introduction Improving app startup time is not a trivial task and requires a deep understanding of things that affect it. This year, the Google Android team and the Facebook app team have been working together on metrics and sharing approaches to improve app startup. Google Android’s public documentation has a lot of information on app startup …

There are over a quarter billion large screen devices running Android across tablets, foldables, and ChromeOS devices. In just the last 12 months we’ve seen nearly 100 million new Android tablet activations–a 20% year-over-year growth, while ChromeOS, now the fastest growing desktop platform, grew by 92%. We’ve also seen Foldable devices on the rise, with …

The app experiences that you as developers build help people around the world in ways we couldn’t have imagined, and at Android Dev Summit, happening over the next two days, we’ll talk about that spirit – focusing on the user, understanding their needs, and then building experiences to delight them. We just wrapped up the keynote, …

We are always looking for ways to make learning Android development accessible for all. In 2020, we announced the launch of Android Basics in Kotlin, a free self-paced programming course. Since then, over 100,000 beginners have completed their first milestone in the course. Android Basics in Kotlin teaches people with no programming experience how to build …

Android CameraX was designed to make camera development easier. As CameraX was being developed, camera application developers have shared their passion and enthusiasm with us, and many great ideas have been built into the current API. One great example is the CameraX Extensions API. We’ve recently rearchitected these extensions with input from the developer community, and …

There is an ever-increasing number of apps competing for people’s attention and their wallets. At the same time, as smartphones become increasingly affordable and ubiquitous, the diversity of the audience for any app is growing. To maximize the opportunity presented by these expanding audiences, developers need monetization strategies that increase LTV and maximize revenue. This …

Introduction Battle passes (or season passes) have grown increasingly popular in mobile games. With as many as 30 of the top 100 games on Google Play now featuring a battle pass. Recently, game developers have continued to invest in and innovate with battle passes as a primary method of driving engagement, retention and monetization. This …

This article is part of a partnership between Newzoo and Google. The mobile games market in Latin America is vast and growing, generating $3.5 billion in revenues via consumer spending in 2021, as shown in our new Global Games Market Report (download the free version here). In this article, we will explore some of our actionable …

In April, we announced our first version of the Android for Cars App Library as part of Jetpack, reaching a milestone to let developers publish their navigation, parking, charging apps on the Google Play Store. Today, we’re announcing that version 1.1 is in alpha, which brings the following features to developers: Sign-in template – Allows users to sign …