Posts in tag

Google I/O


Google I/O 2019 | How to Build Android Apps for Cars Want your apps to reach more drivers? With new Android-based infotainment systems that are built directly into cars, you’ll have the ability to reach more users. This talk will focus primarily on how to build new apps or adapt existing Android Auto apps to …

Google I/O 2019 | Jetpack Navigation Dive into what’s new and learn the best practices for working with Navigation, given the changes in the Navigation Architecture Component since its first 1.0 alpha.   Speakers: Ian Lake, Daniel Santiago Rivera, Ben Weiss Session ID: T2D0CB

Google I/O 2019 | Elevating the Web Platform with the JavaScript Framework Community As developers, you interact with the Web Platform through tools and frameworks that make us more productive. In this talk, you’ll learn some of the ways Chrome has been working with Open Source projects to help level up these important abstractions. Understand …

Google I/O 2019 | Create App-like Experiences on Google Search and the Google Assistant Learn how to create interactive, app-like experiences that engage users right on the Google Search results page and the Google Assistant. Also, learn more about the early adopters program and be one of the first to use this unique new functionality. …

Google I/O 2019 | Beyond Mobile: Building Flutter Apps for iOS, Android, Chrome OS, and Web Flutter is a great way to build mobile apps for iOS and Android from a single codebase. But did you know that Flutter is expanding beyond mobile to run on desktop and the web, too? In this talk, you’ll …

Google I/O 2019 | Best Practices for Developing on Android TV Be successful building on Android TV with insight into integrations, streaming best practices, UHD support and key libraries to increase velocity, success metrics, and lessons learned along the way. Reach more people on a platform that has grown 2x year over year and has …

Google I/O 2019 | Large Scale Multiplayer Gaming with Open Source Building matchmaking platforms and dedicated game server orchestration can be a lot of work. It can also be a distraction from building your actual game. In this talk, you’ll learn how to use open source projects like Agones and Open Match together, for a …

Google I/O 2019 | Building Successful Websites: Case Studies for Mature and Emerging Markets Investing in the web has led to broader reach, meaningful engagement, and business impact for companies around the world. Come hear directly from them on how they are building successful websites for users in different network conditions, on a wide range …

Google I/O 2019 | Understand Kotlin Coroutines on Android Coroutines are a feature of Kotlin that help convert callback-based code into sequential code, making code easier to read, write, and understand. This session will show you how to use coroutines on Android, and how the new androidx-concurrent library makes it easy to use them to …

Google I/O 2019 | What’s New in Android Development Tools Get an overview of what’s new in Android Studio for Android app developers, including demos, and a tour de force presentation of relevant features that will accelerate developers workflow on the latest Android APIs.   Speakers: Jamal Eason, Tor Norbye Session ID: T05AAA