Posts in tag

Google I/O


Google I/O 2019 | Cloud Firestore Data Modeling So, you’re building your first app using Cloud Firestore, and these NoSQL databases are still new to you. How can you set up your data in Cloud Firestore so that you can a) Perform all the queries you want, while b) Keep everything running quickly, and c) …

Google I/O 2019 | Building for iOS with Flutter In this talk, you’ll learn how to put Flutter’s Cupertino package to work building interfaces that iOS users will enjoy, plus some techniques for keeping as much of your code multi-platform as possible. You’ll also get a deep dive into how to access iOS platform APIs …

Google I/O 2019 | What’s New in Architecture Components Learn the latest changes in Architecture Components as well as new libraries for 2019.   Speakers: Yigit Boyar, Sumir Kataria, Sergey Vasilinetc, Daniel Santiago Rivera Session ID: T2BBA9

 Google I/O 2019 | What’s New in ARCore This session is a technical deep-dive into the newest AR features, how they work in each environment, and what opportunities they unlock for your users. Speakers: Benjamin Schrom, Leon Wong, Christina Tong Session ID: TDC095 Citi I/O Liwaiwai DotLAH!

Google I/O 2019 | What’s New with Android for Cars Come hear about different in-car experiences powered by Android. In this session, you’ll learn about new design improvements and the latest cars that support Android Auto. You’ll also hear more about the new, Android-based infotainment systems that are built into cars and hear more directly …

Google I/O 2019 | What’s New in the Google Cast SDK Each day, millions of users press the Cast button to launch entertainment on Cast enabled devices. Learn new capabilities and features for live and ad supported content to help you easily deliver a great experience for your users with the latest version of the …

Google I/O 2019 | What’s New in Gaming at Google In this session, you’ll learn about how Google is providing solutions for game developers. Whether you’re building for console/desktop platforms, publishing on Google Play, or looking to improve your development toolchain, we have solutions for you. Speakers: Tian Lim, Sunil Rayan, John Justice Session ID: …

Google I/O 2019 | Develop Games with Firebase In this session, you’ll learn about the ways that Firebase can help you build your games using Firebase’s C++ and Unity SDKs, test your games with Firebase Test Lab, and fundamentally change the way you write and test games. Learn what’s new for game developers and the …

Google I/O 2019 | Reach the Next Billion Users with Your Actions for the Google Assistant The Google Assistant supports an expansive list of countries, languages, and devices, including recently: KaiOS and Android Go phones. Come learn how users in emerging markets are interacting with the Google Assistant, what they expect from your Actions, and …

Google I/O 2019 | Code, Build, Run, and Observe with Google Cloud In this session, attendees will learn how Google Cloud is enabling developers to focus on their code by providing better tools and infrastructure for their backend services. Come learn about the investments made in the past year that make it easy to code, …