Posts in tag

Android


Android 10 finally made its launch, bringing with it a lot of changes to further improve user experience. One change that has yet to come though is the defragmentation of the Android OS. Right now, Android remains fractured. To emphasize this, StatCounter network gathered page view data a month before the release of Android 10 …

Google I/O 2019 | Build Bigger, Better: Gradle for Large Projects Codebases grow larger over time, and many developers struggle with how to structure their builds so that they’re fast, correct, and easy to maintain. This session will explore how AndroidX libraries use Android Studio and Gradle, what things have worked well, and what you …

Google I/O 2019 | Kotlin Under the Hood: Understand the Internals Kotlin offers great, modern language features and a rich set of extensions. But it’s not always obvious to the developer what’s happening under the hood. This session will help you understand better what these features and extensions are doing internally. It will also show …

Google I/O 2019 | Build Apps for the Next Billion Users As developers, emerging Android markets, such as Africa and Asia, are big opportunities for you to grow your audience, but they also present challenges, such as i18n and network speed. Are you ready to face these challenges? This talk highlights best practices, and introduces …

Google I/O 2019 | What’s New In Firebase Firebase is Google’s mobile development platform for Android, iOS, and the web. In this session, you’ll learn recent changes to Firebase that are specifically targeted towards building large-scale applications with complex development teams. By the end of this session, you’ll see how you can take advantage of …

Google I/O 2019 | How to Build Android Apps for Cars Want your apps to reach more drivers? With new Android-based infotainment systems that are built directly into cars, you’ll have the ability to reach more users. This talk will focus primarily on how to build new apps or adapt existing Android Auto apps to …

Google I/O 2019 | Beyond Mobile: Building Flutter Apps for iOS, Android, Chrome OS, and Web Flutter is a great way to build mobile apps for iOS and Android from a single codebase. But did you know that Flutter is expanding beyond mobile to run on desktop and the web, too? In this talk, you’ll …

Google I/O 2019 | Understand Kotlin Coroutines on Android Coroutines are a feature of Kotlin that help convert callback-based code into sequential code, making code easier to read, write, and understand. This session will show you how to use coroutines on Android, and how the new androidx-concurrent library makes it easy to use them to …

Google I/O 2019 | What’s New in Android Development Tools Get an overview of what’s new in Android Studio for Android app developers, including demos, and a tour de force presentation of relevant features that will accelerate developers workflow on the latest Android APIs.   Speakers: Jamal Eason, Tor Norbye Session ID: T05AAA

Google I/O 2019 | The State of Unity on Android Unity is meaningfully improving on Android by leveraging Vulkan and multithreading to both improve performance and productivity on Android. In this session, you will learn about the latest improvements and how they impact day to day game development on Android.   Speakers: Francesco Carucci, Ben …