Posts in tag

API


  Google helps protect billions of users every day through the use of a robust set of tools designed to keep users safe online. We’re proud to provide a wide range of these same resources to help developers build safe and successful apps. User participation increases when people have a safe and positive app engagement. …

We’ve added the Oboe C++ audio library to the Android Game SDK. Oboe’s support of high-performance, low-latency audio across the widest range of Android devices is the right choice for most game developers.   Single API On Android devices running Android 8.1 (API level 27) and higher, Oboe takes advantage of the improved performance and …

  Android works best when it helps developers create apps that people love. That’s why we are dedicated to providing useful APIs like Activity Recognition which, with the user’s permission, can detect user’s activities (such as whether a user is biking or walking) to help apps provide contextually aware experiences. So much of what we …

With 2020’s challenges now behind us, it’s a great time to reflect on the lessons we learned. During a time when digital transformation and technology innovation took center stage during the global health crisis, API integration and management became even more critical for organizations. With all this in mind, and to help you set your …

Whether your company is processing e-commerce transactions, producing goods or delivering IT services, you need to manage the flow of work across a variety of systems. And while it’s possible to manage those workflows manually or with general-purpose tools, doing so is much easier with a purpose-built product. Google Cloud has two workflow tools in …

On June 15, 2020 we announced the general availability of the Google Maps Platform Gaming solution, including the Maps SDK for Unity and Playable Locations API, to officially bring our knowledge of the world to all games built with Unity for the first time. The goal of the Gaming solution is to enable developers to build real-world and location-based …

This is the fourth in a series of articles about the Navigation component API and tool. These articles are based on content that is also explained in video form, as part of the MAD Skills series, so feel free to consume this material in whichever way you prefer (though the code tends to be easier to …

Most applications will require resources from the environment they are running on. Memory, CPU, storage, networking, etc. Most of those resources may be consumed easily and transparently, some may not depending on the application. Most applications will require some previous configuration steps before being deployed and will require a few, or maybe a lot, of …

Android 11 final release is here! This release builds upon the privacy improvements in previous releases, and provides even better control and transparency for users as well as guardrails to help apps handle data responsibly. Many of these improvements reinforce modern best practices applicable to recent Android releases (they aren’t specific to Android 11!). In this …

We see developers increasingly adopting serverless capabilities that allow them to concentrate on application code and testing, without worrying about infrastructure set up and scaling. By incorporating serverless architectures and best practices, developers are able to deliver world-class applications and services faster to customers as digital becomes the first and most preferred choice of interacting with businesses. …