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Firebase


Isaac Newton said, “If I have seen farther than others it is because I have stood on the shoulders of giants.” He meant that in order to explain the Law of Gravity, he used the work of major thinkers who came before him in order to make intellectual progress (as-in giving credit). In the 1640’s …

Today we’re launching the Jetpack Core Performance library in alpha. This library enables you to easily understand what a device is capable of, and tailor your user experience accordingly. It does this by allowing you to obtain the device’s performance class on devices running Android 11 (API level 30) and above. A performance class is a ranking that reflects both …

JankStats Goes Alpha A library for chasing jank in the real world Jank (noun): Bad application performance which can result in missed frames, discontinuous UI motion, and bad user experience. See “unhappy users.” Debugging performance issues is… hard. Often, it’s not clear where to start, what tools to use, what problems users are having, or …

Google I/O 2019 | Three New Ways to Secure Your App with Firebase Authentication Whether you’re an enterprise developer or building the next smash-hit mobile app, you’ve probably had to spend precious time on security so your company doesn’t become headline news. Experience a demo-packed session featuring three new ways that Firebase Authentication is making …

Google I/O 2019 | What’s New In Firebase Firebase is Google’s mobile development platform for Android, iOS, and the web. In this session, you’ll learn recent changes to Firebase that are specifically targeted towards building large-scale applications with complex development teams. By the end of this session, you’ll see how you can take advantage of …

Google I/O 2019 | Architecting Mobile Web Apps Building web apps that work on mobile can be hard work. But it doesn’t have to be. In this session, learn how to build a web app from scratch that has everything a modern user expects: sign-in, work across devices, local and cloud persistence, notifications, and it …

Google I/O 2019 | Develop Games with Firebase In this session, you’ll learn about the ways that Firebase can help you build your games using Firebase’s C++ and Unity SDKs, test your games with Firebase Test Lab, and fundamentally change the way you write and test games. Learn what’s new for game developers and the …

Google I/O 2019 | Zero to App: Live Coding a Cross-Platform App on Firebase Firebase makes it easy to build a cross-platform app. How easy? Let’s try it out together! In this session our team live-codes an app on stage for Android, iOS, and Web. Each platform will have the same functionality, built upon the …