Posts in tag

Google Play


This year, Space Ape Game brought together 11 rival game studios to encourage 250 million players to do something practical about caring for the environment. How the story began Around this time last year, we decided Space Ape should start taking responsibility for its part in the climate crisis. We put together a small team …

A guide to Google Play’s pre-launch tools The months leading up to a game’s release are critically important to make it a lasting success. Due to the potential costs of launching and running a game, developers are increasingly running more layers of testing before release to ensure any problems are fixed before the public is …

Google Play Asset Delivery allows you to publish an Android App Bundle to Google Play containing all the resources your game needs. It offers multiple delivery modes, auto-updates, compression, and delta patching, all hosted at no cost to you. As of today, you can use Google Play Asset Delivery to include textures in multiple texture …

Android 11 final release is here! This release builds upon the privacy improvements in previous releases, and provides even better control and transparency for users as well as guardrails to help apps handle data responsibly. Many of these improvements reinforce modern best practices applicable to recent Android releases (they aren’t specific to Android 11!). In this …

This blog post is part of a weekly series for #11WeeksOfAndroid. Each week we’re diving into a key area of Android so you don’t miss anything. This week, we spotlighted app distribution and monetization on Google Play; here’s a look at what you should know. Thanks for joining us for this week of 11 Weeks of Android, …

In March of this year, at the Google for Games Developer Summit, we shared several new tools and services Google has been working on to help game developers. They make it easier to see how your Android games are performing, expand your reach to more devices and new audiences, and support your go-to-market with Google …

Successfully launching and monetizing titles in emerging markets has been one of the hot topics in the gaming industry for the last few years. And rightly so — the player base is growing strongly in markets like India, Brazil and Russia. In fact, 4 in 10 players are coming from emerging markets for most top …

Android Dev Summit 2019 | Google Play Billing: The “Purchase Anywhere” Paradigm Shift “In the past few years, we have introduced new features into Google Play, that enable users to discover and purchase items and subscriptions in many new ways, from inside and outside the app. Developers who have adopted these changes in their apps …

Android Dev Summit 2019 | Why Does Google Think My App Is Harmful? Google Play Protect is constantly reviewing apps and warning users when we discover behavior that meets our MUwS (Mobile Unwanted Software) and PHA (Potentially Harmful App) policies. In this talk, we demystify this review process. We also share insights and examples of …

Google I/O 2019 | What’s New in Gaming at Google In this session, you’ll learn about how Google is providing solutions for game developers. Whether you’re building for console/desktop platforms, publishing on Google Play, or looking to improve your development toolchain, we have solutions for you. Speakers: Tian Lim, Sunil Rayan, John Justice Session ID: …